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GTA Fleet Admiral

Joined: 20 Aug 2005 Posts: 213 Location: Guild Wars Player (Officer)
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Posted: Sat Aug 20, 2005 10:34 am Post subject: Max Armour for All Classes (Desert Collectors) |
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Armor means nothing in this game
ok, for some reason everyone thinks that as soon as you get outa pre searing, that you need to rush to droks or were ever and beg for money to get armor and then go back and play the game. well they are wrong. If you are dedicated to the game and you know your skills and job in your group, your armor has no affect in your outcome of the mission or quest. Only worry about armor when you get ascended and then the enemies that are lv 24-30 (bosses) come after you.
And don't bother buying the Armour from droknars's forge(unless you want a different type of stats) or the 15k armour or the fissure armour. they all have the same type stats as the one from the collectors in the desert.
Check next post for collectors details

Last edited by GTA on Thu Nov 24, 2005 7:23 pm; edited 1 time in total |
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GTA Fleet Admiral

Joined: 20 Aug 2005 Posts: 213 Location: Guild Wars Player (Officer)
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Posted: Thu Nov 24, 2005 7:21 pm Post subject: |
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The letter beside the collector name represents the letters on the map where the collector will be.
I have seprated the collectors (armour collectors and other collectors)
Armour Collectors
All Armours all Max. The brackets are the Other Modifiers.
Warrior 80
Ranger 70
Monk 60
Necromancer 60
Mesmer 60
Elemental 60
a. Ekimeel Trueshot trades 5 forgotten seals for
Dwarven helm (Hammer Mastery +1
Armor +20 (vs. physical attacks))
Archer's Mask (Marksmanship +1 )
Servants’s Scalp Design (Healing Prayers +1 )
Wicked Scar Pattern (Curses +1)
Sleek Mask (Fast Casting +1 )
Stone's Eye (Earth Magic +1 )
b. Ardenoth Oakenshield trades 5 bleached shells for
Duelist's helm (Swordsmanship +1
Armor +20 (vs. physical attacks))
Hunter's Mask (Expertise +1 )
Defender’s Scalp Design (Protection Prayers +1 )
Vile Scar Pattern (Death Magic +1 )
Costume Mask (Illusion Magic +1 )
All-Seeing Eye (Energy Storage +1 )
c. Kyle the Rich trades 5 losaru manes for
Ringmail hauberk (Armor +20 (vs. physical attacks))
Leather Vest (Armor +30 (vs. elemental attacks))
Monk Raiment (Energy +5 )
Necromancer Tunic (Energy +5 )
Stylish Attire (Energy +5 )
Elementalist's Robes (Energy +5 )
d. Gustav the Silent trades 5 dune borrower jaws for
Ringmail boots (Armor +20 (vs. physical attacks))
Leather Boots (Armor +30 (vs elemental attacks))
Monk Sandals (Energy Recovery +1 )
Necromancer's Boots (Energy Recovery +1 )
Stylish Footwear (Energy Recovery +1 )
Elementalist's Shoes (Energy Recovery +1 )
e. Fenster the Golden trades 5 minotaur horns for
Ringmail gauntlets (Armor +20 (vs. physical attacks))
Leather Gloves (Armor +30 (vs. elemental attacks))
Monk Handwraps (Energy +5 )
Necromancer's Gloves (Energy +5 )
Stylish Gloves (Energy +5 )
Elementalist's Gloves (Energy +5 )
h. Winfield Michelson trades 5 bleached carapaces for
Ringmail hauberk (Armor +20 (vs. physical attacks))
Leather Vest (Armor +30 (vs. elemental attacks)
Monk raiment (Energy +5 )
Necromancer's Tunic (Energy +5 )
Stylish Attire (Energy +5 )
Elementalist's Robes (Energy +5 )
n. Cedric Rogers trades 5 losaru manes for
Ringmail leggings (Armor +20 (vs. physical attacks))
Leather Leggings (Energy Recovery +1)
Monk pants (Energy Recovery +1)
Necromancer's Leggings (Energy Recovery +1)
Stylish Hose (Energy Recovery +1)
Elementalist's Leggings (Energy Recovery +1)
q. Jamie the Wanderer trades 5 dune borrower jaws for
Ringmail leggings (Armor +20 (vs. physical attacks))
Leather Leggings (Armor+30 (vs. elemental attacks)
Monk pants (Energy Recovery +1 )
Necromancer's Leggings (Energy Recovery +1 )
Stylish Hose (Energy Recovery +1 )
Elementalist's Leggings (Energy Recovery +1 )
s. Kelsay Pradist trades 5 jade mandibles for
Executioner's helm (Axe Mastery +1
Armor +20 (vs. physical attacks))
Tamer's Mask (Beast Mastery +1
Armor +30 (vs. elemental attacks)
Prophet’s Scalp Design (Divine Favor +1 )
Ragged Scar Pattern (Blood Magic +1 )
Imposing Mask (Domination Magic +1 )
Storm's Eye (Air Magic +1 )
t. Sir Norrington trades 5 shriveled eyes for
Ringmail gauntlets (Armor +20 (vs. physical attacks))
Leather Gloves (Armor +30 (vs. elemental attacks)
Monk handwraps (Energy +5 )
Necromancer's Gloves (Energy +5 )
Stylish Gloves (Energy +5 )
Elementalist's Gloves (Energy +5 )
v. Sir Kaufman trades 5 massive jawbones for
Ringmail boots (Armor +20 (vs. physical attacks))
Leather Boots (Armor +30 (vs. elemental attacks)
Monk sandals (Energy Recovery +1 )
Necromancer's Boots (Energy Recovery +1 )
Stylish Footwear (Energy Recovery +1 )
Elementalist's Shoes (Energy Recovery +1 )
Other collectors
f. Rylan Paval trades 5 spiny seeds for
• Inscribed chakram (energy+12, req. 9 domination)
• Grim cesta (energy+12, req. 9 soul reaping)
• Water staff (energy+10, cold dmg:11-22, req. 9 water magic)
• Holy staff (energy+10, fire dmg:11-22, req. 9 divine favor)
g. John Verado trades 5 topaz crests for
• Inscribed staff (energy+10, chaos dmg:11-22, req. 9 domination)
• Cruel staff (energy+10, dark dmg:11-22, req. 9 blood magic)
• Earth wand (earth dmg:11-22, req. 9 earth magic)
• Protective icon (energy+12, req. 9 protection prayers)
i. Karl Jakobs trades 5 massive jawbones for
• Inscribed staff (energy+10, chaos dmg:11-22, req. 9 domination)
• Deadly cesta (dark dmg:11-22, req. 9 blood magic)
• Fire staff (energy+10, fire dmg:11-22, req. 9 fire magic)
• Holy rod (fire dmg:11-22, req. 9 divine favor)
• Crimson carapace shield (AL16, req. 9 tactics)
j. Kraviec the Cursed trades 5 iridescent griffin wings for
• Jeweled chakram (energy+12, req. 9 inspiration magic)
• Grim cesta (energy+12, req. 9 soul reaping)
• Scroll (energy+12, req. 9 energy storage)
• Healing ankh (energy+12, req. 9 healing prayers)
• War hammer (blunt dmg:19-35, req. 9 hammer mastery)
k. Mourn Drakespur trades 5 dessicated hydra claws for
• Jeweled chakram (energy+12, req. 9 inspiration magic)
• Wicked staff (energy+10, dark dmg:11-22, req. 9 curses)
• Air wand (lightning dmg:11-22, req. 9 air magic)
• Healing ankh (energy+12, req. 9 healing prayers)
m. Arliss Vaughn trades 5 iridescent griffin wings for
• Jeweled chalice (energy+12, req. 9 illusion magic)
• Truncheon (cold dmg:11-22, req. 9 death magic)
• Frost artifact (energy+12, req. 9 water magic)
• Smiting rod (light dmg:11-12, req. 9 smiting prayers)
o. Lord Dorn Lendrigen trades 5 bleached shells for
• Cane (chaos dmg:11-22, req. 9 illusion magic)
• Idol (energy+12, req. 9 curses)
• Air staff (energy+10, lightning dmg:11-22, req. 9 air magic)
• Holy rod (fire dmg:11-22, req. 9 divine favor)
• Crimson carapace shield (AL16, req. 9 tactics)
p. Luven Underwood trades 5 minotaur horns for
• Cane (chaos dmg:11-22, req. 9 domination magic)
• Bone staff (energy+10, cold dmg:11-22, req. 9 death magic)
• Fire wand (fire dmg:11-22, req. 9 fire magic)
• Smiting staff (energy+10, light dmg:11-22, req. 9 smiting prayers)
• War hammer (blunt dmg:19-35, req. 9 hammer mastery)
r. Cinder Linnwood trades 5 bleached carapaces for
• Jeweled staff (energy+10, chaos dmg:11-22, req. 9 illusion magic)
• Idol (energy+12, req. 9 curses)
• Storm artifact (energy+12, req. 9 air magic)
• Divine symbol (energy+12, req. 9 divine favor)
• Long sword (slashing dmg:15-22, req. 9 swordsmanship)
u. Uderit Ignis trades 5 jade mandibles for
• Inscribed chakram (energy+12, req. 9 fast casting)
• Truncheon (dark dmg:11-22, req. 9 curses)
• Water wand (cold dmg:11-22, req. 9 water magic)
• Smiting staff (energy+10, light dmg:11-22, req. 9 smiting dmg)
• Long sword (slashing dmg:15-22, req. 9 swordsmanship)
w. Sir Pohl Sanbert trades dune borrow jaws for
• Cane (chaos dmg:11-22, req. 9 illusion magic)
• Grim cesta (energy+12, req. 9 death magic)
• Flame artifact (energy+12, req. 9 fire magic)
• Divine symbol (energy+12, req. 9 divine magic)
• Battle axe (slashing dmg:6-28, req. 9 axe mastery)
x. Brandon Harlin trades 5 encrusted loadstones for
• Jeweled chalice (energy+12, req. 9 illusion magic)
• Grim cesta (energy+12, req. 9 blood magic)
• Scroll (energy+12, req. 9 earth magic)
• Protective icon (energy+12, req. 9 protection prayers)
• Battle axe (slashing dmg:6-28, req. 9 axe mastery) |
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